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AGL Progress Reports?
Posted By: Issachar, on host 206.138.46.251
Date: Friday, December 18, 1998, at 10:05:53

Last night I finalized the background story and most of the main game plot of my still-untitled AGL design. I've named the main characters and defined their personalities and roles in the game. I've made some revisions to the initial map design, and am now working on more detailed maps of particular locations such as the town and the castle. As the maps are designed, I'm coming up with ideas for small puzzles which will define the sequence in which new key areas may be accessed. This design is still some ways away from the beginnings of a life in actual code, but at least I'm over the initial hill of brainstorming for the main ideas, plot elements and characters, and can get down to brass tacks with the design. (Heh, maybe you'll have to find a box of brass tacks in order to solve a puzzle.....nah.)

This is, to lapse into the vernacular for a moment, "like, WAY fun." Anyone else (*cough-cough* Stephen & Dave *cough*) got any tidbits or progress reports to share?

Iss

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