Re: AGL: challenges
mandichaos, on host 68.55.246.211
Tuesday, January 28, 2003, at 06:30:08
Re: AGL: challenges posted by essgee on Tuesday, January 28, 2003, at 04:19:37:
> Regarding the other games, I agree with the list of difficult problems - except for the power conduits. These gave me no problems whatsoever, and I'm baffled as to why people found it such a difficult problem. >
I think in the case of POA, it all boils down to whether or not you can properly visualize the problem in 3-D - associating both halves of the "donut" properly, in this case. I normally suck at these games - I find myself constantly checking the boards for clues - but I'm pretty good at visualizing things in 3-D. (Which is pretty funny for someone with one good eye...) So the power conduits and the sandstone caverns didn't give me as much of a headache as they did some people. I could map both of them out easily. But that's just because I could picture them in my head.
-Mandi
|
Replies To This Message
Post a Reply
Note: If you are posting a hint request for Adventure Games Live, be sure to specify which game you are talking about and list your inventory so other players know where you are in the game.