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A terrific idea Stephen
Posted By: Jade, on host 203.28.133.125
Date: Tuesday, December 8, 1998, at 21:36:19
In Reply To: Re: : ) Thank you posted by Stephen on Tuesday, December 8, 1998, at 21:18:57:

> In adventure games, patience is MORE than a virtue. It's a way of life. The game gets more difficult as you continue, so get used to it (though you will improve, so it evens out). You know that incredibly evil frustrated feeling that you get at the pit of your stomach when you've been wandering around in the game for the past six hours, completely stuck? I _like_ that feeling. Well, I care more for the feeling that I get upon getting unstuck, but I wouldn't care as much if I didn't have that horrible feeling in the first place (a very existential sort of view).

Hmm, interesting that you enjoy that feeling - I suppose that is what makes the game worth playing ... I do like how you've described it; very accurate, very real ...

> You know, with all these players that are new to adventure games, perhaps a good general guide to these sorts of things would be in order? I think I'm going to post one in a new thread...

Now this is a marvelous idea! For a novice who is blindly fumbling about, 'dilly dallying' most of the time and becoming overly acquainted with the 'undo' button, it might help in providing a means of how to approach this type of game - i readily admit that by and large the logic elludes me entirely ... most of the time i just chuckle at the amusing little comments in the pinkish coloured text box on the left of the screen ...

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