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Re: MV Sam?? (Got thru, BUT!)
Posted By: Banan, on host 209.240.205.62
Date: Friday, May 20, 2005, at 19:53:39
In Reply To: Re: MV Sam?? (Spoiler Question) posted by Sam on Thursday, May 19, 2005, at 14:20:15:

> > Hi Sam, Hope I'm not out of line and don't spoil this with my question. Did I miss something in the instructions for this game because I only just found out when I read a couple of these hints that I've generate a 'new' Blue somewhere else every time I demolish one? Can this be true? OMG. I've created over 50 (slight exaggeration here) new ones right where I need to go. Wheo! HELP, PLEASE. Thanks
>
> I don't know that the regeneration of blue parties is in the instructions anywhere, but honestly I would have thought it would be intuitive, since Murkon's Refuge was exactly the same way with how monsters regenerate on the level.
>
> I checked your game, and you seem to have done the same thing Deadman did. Fortunately, the matter is far less severe. Although you've clogged up certain key corridors, there doesn't seem to be anything important that has become inaccessible to you as a result. I'm not sure where "right where I need to go" is, but it looks to me like once you get rid of the last red party, you can just walk out of the level without much interference. You did kind of clog up your access to a non-essential pool, but even that is something you should be able to get through ok.
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Could be a spoiler!
Got thru and am now on Lev. 8. Thanks for the help. Got a little confused about the 'regeneration' thing. I played Murkon's Refuge a couple of times and I think that's what made me a little surprised that every Blue kill regenerates as I thought they would function the way the 'HERO-Diadem Liberators" did and have to be taken to the last City for resurrection if they all got killed. Wondering what happens to those who's last city was the one I destroyed in this game? Just curious! Again, thanks for the tip and saving me restarting that
level 9 yet again. BANAN

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