Re: Favourite Adventure games live game
mandichaos, on host 69.250.78.76
Sunday, April 24, 2005, at 21:21:14
Favourite Adventure games live game posted by robertw on Monday, April 18, 2005, at 09:41:11:
> First of all, I'm not sure if there is already a thread about this (seems hard to believe there wouldn't be one) but I can't seem to find one by searching, so I thought we probably need a new one anyway. > > Second of all, I wasn't sure if this should be on the main board, but I figured most people on this board would be more familiar with the Adventure games, so more interested in this topic. > > Basically, of all the ones you've completed, which one did you like the most, and why? > > I've done them all, and they're all very good, but my vote has to go to Game of Ages. It had a great story, was very well thought out and made, and I just thought it was really fun. It was not too complex, and most of it didn't even require mapping, and the puzzles were complex, but not impossible. The action scenes were exciting, and there was a good amount of them, and well spaced (I think the dragon fight is still the sole most asked about topic on this board!). The ending was good, and had a certain Disney feel to it, and the way it flowed into all those familiar lines was fantastic. > > So, what is your favourite?
I have two answers for this: the practical answer, and the caffeinated answer.
The practical answer = Requires some thinking and consideration over which game challenged me the most without making me want to throw something through the screen in frustration.
The caffeinated answer = The first game that comes to mind despite the logical reasons for liking the first answer.
Practical: Perils of Akumos. I'm a REALLY visual person, and am good at visualizing and mapping things out. So mapping out the sandstone caverns and the conduits was - I don't want to say second nature because it was a lot of work, but I knew what I was doing and could work my way around the puzzle without having to beg and plead for help TOO much from the Hint Board. The minute I figured out the 3D aspect of a certain puzzle, it clicked.
Personally, it beats GoA because I enjoyed figuring out how to map the sandstone caverns more than I did figuring out how to kill that freaking dragon. But that's largely due to the way I think.
It also saved my sanity when I started my first job and the department had NO FREAKING IDEA what to do with all the new people for about five weeks straight after we got out of training. I happened to be playing PoA during that lull.
Caffeinated: Fantasy Quest 2. This was the first time I'd gotten to play an AGL game right when it first came out, and couldn't just run a search on old Hint Board posts to find the answer. So without the crutch of the Hint Board (mostly, except for the string of errands I had to run to get that nail) I had a lot more fun with FQ2.
Had it been up there in terms of difficulty as PoA, it might have been a different story, but I found it amusing and was thrilled when I figured out how to get around the giraffe without being told. It also came out during a time when I was in dire need of a distraction.
-Mandi aka Chaos
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