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 Re: MR: thought to ponder SPOILER 
 Deadman, on host 209.240.205.62
  Wednesday, August 11, 2004, at 20:07:20
  Re: MR: thought to ponder SPOILER posted by Grishny on Wednesday, August 11, 2004, at 14:01:28:
> > 88 moves isn't far at all. Not compared to regular experience- or money-gaining excursions. Those can last hundreds of moves, with far more monster encounters. > > > > > Gri"the AAA of MR"shny > > 88 moves (more with the monsters you must fight along the way) isn't a walk in the park. It's actually a pretty long haul to go through every time one makes an expedition into level 10. Not worth it in my opinion, when I consider that fact that I'm not only giving up the convenience of Teralt's proximity to level 10, but also the availability of items I need that can usually only be purchased in Teralt. > > I know, I know. Most buyable items become superfluous and can be replaced by advanced spells once you get to that point. But I'm still coming from the perspective of a solo-rogue game... I needs me my Information Highways and Dome Stones, dangit! > > Gri"still can't get past the fifth group of Royal Escorts"shny
  Hello:  When I first found out about the information highway I was really happy that I didn't have to have my Wizard use any spell points.  It was great when I first arrived at Lyesis and saw that the information highway was often at the shop.  When I left there to go back to Kaliti I was disappointed that the town hardly ever had the highway in the shop.  For a long time I also used the scroll of shielding.  Now they have enough hit points that they do not need it. 
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