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Re: Murkons Refuge: IM stuck
Posted By: drbug, on host 130.111.117.48
Date: Wednesday, April 23, 2003, at 14:27:32
In Reply To: Re: Murkons Refuge: IM stuck posted by Greg on Wednesday, April 23, 2003, at 05:30:36:

>I don't think you're there yet, but Wizard spell 24 makes things MUCH easier when it comes to "seeing the light" and plotting a route. The ultimate navigation tool is Sorcerer spell 28.
drbug


Ive got all my characters up to level 11, and I have explored all the dungeon levels 1-4 totally to the best of my knowledge Pleaze help.
> Sorry about leaving lvl info out
> KNight 2
> rogue 1
> sorcerer 1
> wizard 1
> DRUID 1

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