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Look! Down in the dungeon! It's a dragon, it's a giant...
Posted By: 10Kan, on host 152.33.132.178
Date: Sunday, February 2, 2003, at 16:38:10
In Reply To: Re: MR: SuperMurkon? posted by Joona I Palaste on Sunday, February 2, 2003, at 14:45:27:

> > > As an aside, are there any non-boss monsters with more than 1500 hitpoints? I found that having three Assassins who routinely dealt over 1000 damage was a bit pointless, because the monsters on level 10, except the Grim Reaper and Murkon, died from far less.
> >
> > I think the highest is around 500 hits (5 QUAKEs seems to be enough to kill just about any non-boss).
>
> So having Assassins capable of routinely dealing 1300-1400 damage *IS* overkill. If a sequel is made, I *want* some ridiculously though monsters that aren't strictly necessary to kill. Just to be able to *do* something with all that killing power.

I think that at one time Sam was planning on doing with MR what he did with AGL; letting other people use the engine to make their own games.

10"That was a long time ago, so it might not've panned out"Kan

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