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Re: How about a WWW-based text adventure?
Posted By: Zackarotto, on host 216.154.142.23
Date: Tuesday, September 24, 2002, at 12:42:50
In Reply To: How about a WWW-based text adventure? posted by Joona I Palaste on Tuesday, September 24, 2002, at 09:01:42:

> I tried playing Fantasy Quest, but it doesn't seem to interest me as much as Murkon's Refuge did. Perhaps this is because it feels so weird to drive what appears to be a classic adventure game through a point-and-click interface.
> So how about a WWW-based text adventure instead? It would be like the current games, only instead of a list of actions to do, you would get a big text input box where you could input textual commands. But perhaps I would be the only one to ever play it...?

Sounds interesting, but it would be impossible to get anywhere. For example, you need to say something. It would be so hard to register every possible way to say it. I have played games like that, and they have worked out, but some of these games have ideas you would never think of. 90% of commands would be rejected.

It is pretty cool when you type in something zany, and it's actually a real command, though.

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