Re: MR point problem update
Celiath, on host 198.81.17.156
Monday, August 12, 2002, at 15:20:35
Re: MR point problem update posted by knivetsil on Monday, August 12, 2002, at 12:38:06:
> > > > I have run into a problem in MR that is driving me mad! I recently retrained my lone wizard into a sorcerer. He has leveled up eight time since then, and seven of those times he has received 1 spell point and 1 hit point. The other time he received 1 hit point and 3 spell points. He has 32 IQ and 15 vitality. I figure this is too much to be a coincidence. Can someone explain to me why I get squat every time I level up? > > > > > > Okay, now he is at level 11 with a 19 vitality and 32 IQ. Still only 1 HP and 1 SP per turn. Please help, I'm going crazy here! > > > > There's an algorithm that determines, based on your level/class/stats, what your maximum hits and spell points should be (not exactly, but essentially). When you retrain someone, they retain all their hits and spell points, so you start out well over these maxima. Until you again get to a high enough level, then, you're only going to get the minimum increases of 1 hit/1 spell point per level. > > > > So, for example, if you have a level 15 wizard and retrain him as a sorcerer, he's not going to get more than 1 SP per level until he again reaches level 15 (or even higher, possibly). At least, I think that's how it works. > > Oh, thanks a lot. Now I have another question. If I retrain my sorcerer again into an assassin, will he gain any more SP?
One per level, I think.
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