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Re: Darien's Murkon's Refuge (Spoilers)
Posted By: gremlinn, on host 24.25.220.173
Date: Saturday, March 30, 2002, at 03:10:57
In Reply To: Re: Darien's Murkon's Refuge (Spoilers) posted by Darien on Saturday, March 30, 2002, at 00:35:50:

> Well, with no maximum number of hit points, it's technically *possible* to finish the game as any class. But my thoughts on it are:
>

Makes sense to me, but after reading what your post, I'd guess it'd be too insanely difficult to do it with a sorcerer or a wizard. If it were only mildly insanely difficult, I'd go for it, but life's just too short for everything. I might just try it with a knight, though.

> -- SPOILERS AHEAD! READ NO FURTHER IF YOU HAVEN'T FINISHED REFUGE! --
>
> .
> .
> .
> .
> .
> .
> .
> .
>

> 5) Rogues suck.

Granted, but with a single party member, would it be easier than with a spellcaster? It seems to me that it would. In any case, I don't see any way it would be nearly as easy as using a knight.

>
> 6) The knight, with no magic whatsoever, will have a bit of a struggle. The first noticable problem will be the lack of light spells and COMPASS; easily fixed with some magic items (or previously obtained MAPs and a good sense of direction). On the lower levels, you'll suffer for not FLOATing - *never* leave Teralt without an Information Highway. In the higher-middle levels (seven and eight, in particular) you'll *really* feel the lack of spells. On these levels, a well-timed QUAKE can be invaluable, but you'll have to muscle it through. Feasible at a high enough level, but difficult.
>

I think I can overcome most of those, since I have nearly complete game maps now. The rest I'll just have to be patient with.

> That's probably more detail than you wanted in response to that, isn't it. ;-}
>

Much appreciated, though.

> > > Autograph requests will be accepted if you enclose a self-addressed, stamped envelope.
> >
> > Seriously? Sounds too good to be true.
>
> No, I'm serious. ;-}
>

Cool. But I don't have your address. Can you email it to me?

> Oh, and, if it makes you feel any better, I spent the last three days (while I was playing refuge) talking to people about it and saying "don't tell gremlinn about this! If you do, he'll beat me to it!" ;-}
>
> - Darikari

Probably not, even if I had tried. It took me over *fifty* thousand moves to win with a standard six-member party, and nearly four full days of playing.

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