Re: MV level 2
tigger, on host 141.232.1.1
Sunday, March 18, 2007, at 00:23:23
Re: MV level 2 posted by daniel78 on Saturday, March 17, 2007, at 01:58:01:
I have tried all the monsters I can get access to : Behemoths, Wispballs, Fire Giants, Smoke Giants, Fire Wraiths, High Druids, Vampire Guardians, Fire Dragons, Poltergeists and the gate keeper. none of them work! I also can't seem to pass 2 doorways that give the message "You can't open this door. It has a creepy, otherworldly chill to it." and the sliding doors (I am hopeing that the solutions to these problems are beyone the "no life" area.
> > OK evdently I wasn't clear I have read all the hints and I am stumped either a more clear hint or just the answer, or maby something that would lead me to the answer like you need a monster to cast a spell on you (pref list the spell) > > > > > It's been quite a while since I won the game, but if I understand correctly where you are, you need to pay close attention to this quote from the help: "Different monsters have different abilities and vulnerabilities. Experiment to see which monsters serve you best against your foes." > > > I don't think that there's an actual spell involved, but a certain monster does something to help you. What I did was take every single type of monster to that area until I found out what type did what needed to be done.
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