Re: FQ2 - beefeater
Gees, on host 71.233.147.144
Sunday, January 21, 2007, at 10:36:31
FQ2 - beefeater posted by vballgirl on Saturday, January 20, 2007, at 19:04:55:
> Do I need to kill either the beefeater or the drake, or are they just diversions to the game? > > I don't think I've found all 10 coins for the soothsayer, but didn't think to count initially so I have no idea how many I've found. > > I think at some point, I need to get the Indian to the garden. Can't seem to run into the pixies. They're in the forest, right? > > Can't get into the tower with recepticle. Thought I could pour sap on the blue ball to turn it red for the clown...no such luck. > > Here's my inventory. > > 20 onions > sack > small silver coin > silver key > Crown of Destiny > float ring > sap tap > bucket of sap > cross > Roc feather > coconut > blue rubber ball > pliers > iron support > Sunstone > > Just a slight hint as to what area I need to be in, or whether to keep trying to kill things would be fabulous!
Yes you need to kill both the fire drake and the beefeater. You need something else in your bucket. HINT make beef jerky. Forget about the tower for now. You need to explore the forest. There are many thing there you need. Visit the centeur and he will give you something you need to help the Indian. It will help you bring a certain character to him to heal him. You will also find something to help the clown in the forest. Investigate eveything there.
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