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The Apogee FAQ

[3.1.5] Hardware requirements and support


 NOTES:  - An additional requirement for the registered versions of games that
           only come on cdrom is (obviously) a cdrom drive.  Check the games
           list section to find out what games are available on what media.
         - Virtually every Apogee game released prior to 1990 will not run
           playably on anything faster than 486 without the aid of a slow-down
           utility.  (See the section on slowing down your computer for more
           information.)
}        - Many of the DOS games will not run properly on newer versions of
}          Windows.  Windows 2000 and Windows NT are particularly incompatible
}          with the DOS-based games, and Windows XP is only a slight
}          improvement.  Furthermore, it is often difficult to get newer
}          hardware to run with DOS drivers.  In many cases, using a
}          DOS emulator such as DOSBox (http://dosbox.sourceforge.net/)
}          may enable modern computers to run older DOS games.

      

From Apogee:

Stargunner

Required: 486, VGA, 256K video RAM, 8 megs RAM Recommended: Pentium 90, VGA, PCI VESA 2.0 compliant video card, 16 megs RAM Supported: Video - SVGA Control - Keyboard, Joystick, Mouse, Sega, SNES Sound - Soundblaster, Pro Audio Spectrum, Gravis Ultrasound with 1 meg on-board RAM Features: control config, 2 character selections, 8 mid-level saved games each for 5 different players, 3 skill levels

Death Rally

Required: 486DX2-66, VGA, Local Bus, 8 megs RAM Recommended: Pentium 60, VGA, PCI video card, 16 megs RAM Supported: Video - SVGA Control - Keyboard, Joystick, Gamepad Sound - Soundblaster, Soundblaster Pro/16/AWE 32, Gravis Ultrasound Features: 4 player network play, modem play, null modem cable play, (comm-bat mode for two player), control config, 20 character selections, 7 saved games plus 1 quicksave game, 3 skill levels, violence toggle

XenoPhage: Alien Bloodsport

Required: 486DX-33, VGA, 8 megs RAM, 2x cdrom drive Recommended: Pentium 60, SVGA, VESA/PCI Bus, 16 megs RAM, 4x cdrom drive Supported: Control - Keyboard, Joystick, Mouse, Gamepad Sound - Soundblaster, Soundblaster Pro/16/AWE 32, WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio Spectrum, Sound Canvas, SoundMan 16, SoundScape, and General MIDI Features: control config, 8 character selections, practice mode, scaled violence adjustment

Realms of Chaos

Required: 386SX-16, VGA Recommended: 486SX-33, VGA, 3 megs RAM Supported: Control - Keyboard, Joystick, Gamepad Sound - Soundblaster, WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio Spectrum, Disney Sound Source, and General MIDI Features: control config, 5 skill levels, 8 mid-level saved games, 2 password-protectable violence levels

Rise of the Triad

Required: 386SX-40, VGA, 4 megs RAM, 8250 serial port for modem or serial play Recommended: 486DX2-66, VGA, Local Bus, 8 megs RAM, 16550 serial port for modem or serial play Supported: Control - Keyboard, Joystick, Mouse, Gamepad, Cyberman, Space Player, Wingman Assassin, Virtual Reality Hardware Sound - Soundblaster, Soundblaster Pro/16/AWE 32, Waveblaster, Adlib, Sound Canvas, Gravis Ultrasound, Ensoniq Soundscape, Pro Audio Spectrum 16, Logitech Soundman 16, Disney Sound Source, Tandy Sound Source, and General MIDI Features: 11 player network play, modem play, null modem cable play, (comm-bat mode for multi-player), control config, 5 character selections, 4 skill levels, 14 mid-level saved games, 4 password-protectable violence levels

Boppin

Required: 386SX-16, VGA, 2 megs RAM Recommended: 4 megs RAM, Joystick, Mouse (for level editor) Supported: Control - Keyboard, Joystick, Mouse Sound - Soundblaster, Soundblaster Pro/16/AWE 32, Waveblaster, Adlib, Sound Canvas, Gravis Ultrasound, Ensoniq Soundscape, Pro Audio Spectrum 16, Logitech Soundman 16, Disney Sound Source, Tandy Sound Source, and General MIDI Features: level editor (in the registered version), 2 player mode, control config, 8 saved games, 2 violence levels

Wacky Wheels

Required: 386SX-25, VGA, 4 megs RAM Recommended: 486SX-33 (for split screen mode), Local Bus Supported: Control - Keyboard, Joystick, Gamepad Sound - Soundblaster, Soundblaster Pro/16, Gravis Ultrasound, Pro Audio Spectrum 16, Sound Canvas, Waveblaster, and General MIDI Features: modem play, null modem cable play, 2 player split keyboard play, (comm-bat mode for two player), control config, 8 character selections, 2 skill levels

Mystic Towers

Required: 286, VGA Supported: Control - Keyboard, Joystick, Mouse Sound - Soundblaster, Adlib Features: control config, 4 mid-level saved games, practice mode

Hocus Pocus

Required: 386SX, VGA Supported: Control - Keyboard, Joystick, Gamepad Sound - Soundblaster, Gravis Ultrasound, Adlib, Sound Man 16, Sound Source, Pro Audio Spectrum, Sound Canvas, and General MIDI Features: control config, 3 skill levels, 9 saved games

Raptor

Required: 386SX, VGA, 2 megs RAM Recommended: 386SX, VGA, 4 megs RAM Supported: Control - Keyboard, Joystick, Mouse, Thrustmaster Sound - Soundblaster, Soundblaster Pro/16/AWE 32, Waveblaster, Pro Audio Spectrum 16, Gravis Ultrasound, Adlib, Sound Canvas, and General MIDI Features: control config, 4 character selections, 4 skill levels, unlimited saved games, practice mode

Blake Stone: Aliens of Gold and Planet Strike

Required: 386SX, VGA Supported: Control - Keyboard, Joystick, Mouse, Gamepad Sound - Soundblaster, Adlib Features: control config, 4 skill levels, 10 mid-level saved games

Duke Nukem II

Required: 286, VGA Recommended: 386DX-33, VGA Supported: Control - Keyboard, Joystick, Gamepad Sound - Soundblaster, Adlib Features: 3 skill levels, 8 saved games

Alien Carnage

Required: 286, VGA Recommended: 386DX-33, VGA Supported: Control - Keyboard, Joystick Sound - Soundblaster Features: 3 skill levels, 5 saved games Notes: This game may run too fast on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

Wolfenstein 3D and Spear of Destiny

Required: 286, VGA Recommended: 386DX-33, VGA Supported: Control - Keyboard, Joystick, Mouse, Gamepad Sound - Soundblaster, Soundblaster Pro, Adlib, Disney Sound Source Features: 4 skill levels, 10 mid-level saved games

Bio Menace

Required: 286, EGA Recommended: 386DX-33, EGA Supported: Control - Keyboard, Joystick, Gamepad Sound - Soundblaster, Adlib Features: 3 skill levels, 6 saved games per episode, practice mode

Monster Bash

Required: 286, EGA Recommended: 386DX-33, EGA Supported: Control - Keyboard, Joystick Sound - Soundblaster, Adlib Features: 3 skill levels, 10 saved games per episode

Commander Keen: Goodbye Galaxy and Aliens Ate My Babysitter

Required: 286, CGA Recommended: 286, EGA Supported: Control - Keyboard, Joystick, Gamepad Sound - Adlib Features: 3 skill levels, 6 mid-level saved games per episode

Commander Keen: Vorticons

Required: EGA Supported: Control - Keyboard, Joystick Features: 9 saved games per episode

Cosmo's Cosmic Adventure

Required: 286, EGA Supported: Control - Keyboard, Joystick Sound - Adlib Features: 9 saved games per episode

Duke Nukem

Required: EGA Supported: Control - Keyboard, Joystick Features: 9 saved games per episode

Major Stryker

Required: 286-12, EGA Recommended: 386, EGA Supported: Control - Keyboard, Joystick Sound - Soundblaster, Adlib Features: 3 skill levels, 10 saved games

Crystal Caves

Required: EGA Supported: Control - Keyboard, Joystick Features: control config, 10 saved games

Secret Agent

Required: EGA Supported: Control - Keyboard, Joystick Features: control config, 10 saved games

Math Rescue

Required: EGA Supported: Control - Keyboard, Joystick Sound - Adlib Features: 2 character selections, 3 skill levels, saved games Notes: The music may sound scrambled on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

Word Rescue

Required: EGA Supported: Control - Keyboard, Joystick Sound - Adlib Features: 2 character selections, 3 skill levels, saved games Notes: The music may sound scrambled on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

Dark Ages

Required: 286, EGA Supported: Control - Keyboard Sound - Adlib Features: control config, 3 skill levels, 1 saved game Notes: This is the first game ever to support the Adlib sound card. This game may run too fast on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

Paganitzu

Required: CGA Recommended: EGA Supported: Control - Keyboard Features: 5 saved games

Arctic Adventure

Required: CGA Supported: Control - Keyboard Features: limited control config, 1 saved game Notes: This game may run too fast on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

Pharaoh's Tomb

Required: CGA Supported: Control - Keyboard Features: limited control config, 1 saved game Notes: This game may run too fast on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

Monuments of Mars

Required: 8088, CGA Recommended: 8086, CGA Supported: Control - Keyboard Features: limited control config, 1 saved game Notes: This game may run too fast on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

The Kroz Series

Supported: Control - Keyboard Notes: This game may run too fast on fast computers; if this happens, slow your computer down before running. (See the section on slowing down your computer in this FAQ.)

SuperNova

Supported: Control - Keyboard

Beyond the Titanic

Supported: Control - Keyboard }

Puzzle Fun-Pak

} }Supported: Control - Keyboard } }

Adventure Fun-Pak

} }Supported: Control - Keyboard }

From 3D Realms:

}

Max Payne 2: The Fall of Max Payne

} }Required: Pentium III/Athlon 1 Ghz or Celeron/Duron 1.2 Ghz, SVGA, } 256 megs RAM, 32 meg AGP graphics card with hardware transform } and lighting support, DirectX 9.0, DirectSound compatible } sound card }Recommended: Pentium IV/Celeron/Duron 1.7 Ghz or Athlon 1.4Ghz, SVGA, } 512 megs RAM, 64 meg AGP graphics card with hardware transform } and lighting support; DirectX 9.0, DirectSound compatible } sound card }Supported: Video - SVGA } Control - Keyboard, Joystick, Mouse, Gamepad } Sound - DirectSound compatible sound cards } }

Duke Nukem: Manhattan Project

} }Required: Pentium II 350, SVGA, 64 megs RAM, 8 meg 2xAGP graphics card, } DirectX 8.1, DirectSound compatible sound card }Recommended: Pentium III 500, SVGA, 64 megs RAM, 32 meg 2xAGP graphics card, } DirectX 8.1, DirectSound compatible sound card }Supported: Video - SVGA } Control - Keyboard, Joystick, Mouse, Gamepad } Sound - DirectSound compatible sound cards

Max Payne

Required: Pentium II 450, VGA, 96 megs RAM, 16 meg Direct3D compatible graphics card, DirectX 8.0, DirectSound compatible sound card Recommended: Pentium III 700, SVGA, 128 megs RAM, 32 meg Direct3D compatible graphics card, DirectX 8.0, DirectSound compatible sound card Optimal: Pentium III 1000, SVGA, 192 megs RAM, 64 meg Direct3D compatible graphics card, DirectX 8.0, DirectSound compatible sound card Supported: Video - SVGA Control - Keyboard, Joystick, Mouse Sound - DirectSound compatible sound cards Features: level editor, character editor, particle systems editor, 3D studio MAX 4 Plug-In, graphic novel, control config, 4 skill levels, 10 mid-level saved games, 3 auto-saved games, password-protectable violence/adult content toggle,

Shadow Warrior

Required: Pentium, VGA, Local Bus, 16 megs RAM Recommended: Pentium 90, VGA, PCI VESA 2.0 compliant video card, 16 megs RAM Supported: Video - SVGA Control - Keyboard, Joystick, Mouse, Gamepad, Flightstick, Thrustmaster/Wingman Sound - Soundblaster, Soundblaster Pro/16/AWE 32, WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio Spectrum, Sound Canvas, SoundMan 16, SoundScape, Disney/Tandy Sound Source, and General MIDI Features: level editor, 8 player network play (4 in shareware), modem play, null modem cable play, (co-op and comm-bat modes for multiplayer), control config, 4 skill levels, 10 mid-level saved games, password-protectable violence/adult content toggle

Duke Nukem 3D

Required: 486DX-40, VGA, Local Bus, 8 megs RAM Recommended: Pentium 90, VGA, 16 megs RAM, PCI VESA 2.0 compliant video card Supported: Video - SVGA Control - Keyboard, Joystick, Mouse, Gamepad Sound - Soundblaster, Soundblaster Pro/16/AWE 32, WaveBlaster, Adlib, Gravis Ultrasound, Pro Audio Spectrum, Sound Canvas, SoundMan 16, SoundScape, Disney/Tandy Sound Source, and General MIDI Features: level editor, 8 player network play (4 in shareware), modem play, null modem cable play, (co-op and comm-bat modes for multiplayer), control config, 4 skill levels, 10 mid-level saved games, password-protectable violence/adult content toggle

Terminal Velocity

Required: 486DX-40, VGA, 8 megs RAM (4 megs for v1.0) Recommended: 486DX2-66 (486DX4-100 for SVGA), VGA, Local Bus, 8 megs RAM (12 megs for hi-res textures; 16 megs for hi-res textures and SVGA mode) Supported: Video - SVGA Control - Keyboard, Joystick, Mouse, Gamepad, CH Flight Pro Sound - Soundblaster, Soundblaster Pro/16, Gravis Ultrasound, Pro Audio Spectrum 8/16, Aria Features: 8 player network play, modem play, null modem cable play, (comm-bat mode for multiplayer), control config, 4 skill levels, 8 mid-level saved games

From Pinball Wizards:

Balls of Steel

Required: Pentium 100, SVGA, VESA compatible video card, 16 megs RAM, 1 meg video RAM, 2x cdrom drive, Windows 95 or higher, DirectX 3.0 or higher Recommended: Pentium 133, SVGA, PCI VESA 2.0 compliant video card, 2 megs video RAM, 16 megs RAM, 2x cdrom drive, Windows 95 or higher, DirectX 5.0 or higher Supported: Video - SVGA Control - Keyboard Sound - Windows 95 compatible sound cards Features: 5 tables, full/scrolling screen option, control config

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 New! [3.1.6] Companies involved with each game


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